Frank

Frank Emmett is an indigo Inkling with a preference for solar power. He sees the world as a wonderful place and does his best to make the nations use less contaminating resources, despite living in a mechanical county.

Appearance
Frank is an indigo Inkling with the Mush-Cut hairstyle, pale skin, and pink eyes. He wears the Studio Headphones, the Green-Check Shirt, and the Purple Iromaki 750s. He also wears the classic shorts like the majority of the roster.

Behavior & Personality
Frank is a humble and cheerful man, always willing to go above and beyond what any other hero with machinery does. As a matter of fact, if any power for any device, he recommends solar power to reduce pollution. Personality-wise, he's a wildcat with extended care as sheriff of his nation.

Involvement
Frank Emmett studied machinery ever since he was 10, but he realized that there was causing contamination. He went out to discover the machines and at a time of struggling what to do, he realized that fossil fuels were being used. Frank came to the office and asked politely not to use fossil fuels, but since he was only 10 at the time, he wasn't able to reason with adults.

Ten more years pass, and Frank was upset about the environment. Frank promised that the use of chemicals, fossil fuels, etc. will be reduced if he made an announcement. He went out and showed the civilians what to use instead of those. Sadly, only a few listened, and Frank was disappointed.

Frank fell into a state of sadness and left his own nation, only to come across Jessy, a caretaker of dragons. Jessy goes on and teaches Frank how to take good care of such magnificent creatures. She gives Frank a few, healthy wyverns. Things were going great, with Frank heading onwards to find more resources to take care of dragons as a secondary job.

Frank made an oath to never harm a man for fun, and to never fall for any menace. His compassion increased, and he was socializing with others. Then, his vision became true with others building only with non-contaminating products.

Frank had never been happier. He knew there were going to be a few snags, so he told everyone to keep their usage at a minimum. That way, they can avoid global warming, smog, etc. To make matters better, they were one step closer to having a clean environment... But then a few massacres happened.

Frank investigated, and an invasion from Alexia and her kids took place. He hid for a while, but after Jessy, Shelly, and Bull arrive to tell him that he isn't helping anyone by doing that, he finds the courage within him to come out of hiding, fighting the wicked mother and her children, using a wrench he found while hiding. He did what he could to avoid being consumed, but got bitten by one of the children before he was able to banish the family. After all the effort to keep other's lives safe, he was recognized and given a promotion of sheriff, ensuring that no evildoers will dare to challenge the power of caring for others, and Frank's own bravery.

Trait(Rank 0)
Immune to Positive Effect Removal, Immune to Corruption, Immune to Possession

Trait(Rank 1)
Undead Hater

Trait(Rank 3)
Status Caster: Area Artifact

Trait(Rank 5)
Trait Protection

Relics
Trap, Shield

Default Skills
"Wrench Attack" Physical|One Enemy|Low "Quad-Blade" Metal|One Enemy|Low

Skill Set 1
"Speed Device" Special|All Allies|Haste "Mechanical Star" Metal|One Enemy|Moderate|All Allies Precision "Wrench Whack" Special|One Enemy|Moderate|50% Daze

Skill Set 2
"Pace Generator" Special|All Allies|Haste and Stamina Regeneration "Target Pointer" Metal|One Enemy|Major|Taunt|All Allies Precision "Wrench Mash" Special|One Enemy|Major|Daze

Skill Set 3
"Motivation Activator" Special|All Allies|Haste and Deactivate Cooldowns "Ammo Magnet" Metal|One Enemy|Very Heavy|Mega Taunt and Negate Healing|All Allies Double Damage """Wrench Crash"

Special|One Enemy|Very Heavy|Mega Stun and Daze

Skill Set 4
"Guiding Droids" Metal|All Allies|True Vision, Double Damage, and Haste "Focus Generator" Special|All Allies|Triple Damage and 1 Random Hater Effect "Easier Beatdown" Metal|One Enemy|Massive|Mega Taunt, Negate Healing, and Special Weakness|All Allies Damage Boost

"Wrench Super Slam"

Special|One Enemy|Massive|Mega Stun and Guard Down

Special Skill
"Guaranteed Whoopin'" Special|All Allies|Remove Negative Effects, Triple Damage, and Precision

Wrench Attack
Frank hits an enemy with a wrench.

Quad-Blade
Frank throws a quad-blade at an enemy.

Speed Device
Frank activates a speed device hastening his allies.

Mechanical Star
Frank throws a mechanical star at an enemy.

Wrench Whack
Frank hits an enemy with a wrench.

Pace Generator
Frank activates a pace generator hastening and energizing his allies.

Target Pointer
Frank throws a target pointer at an enemy.

Wrench Mash
Frank hits an enemy with a wrench.

Motivation Activator
Frank activates a motivation activator, to increase his allies' motivation.

Ammo Magnet
Frank throws an ammo magnet at an enemy.

Wrench Crash
Frank hits an enemy with his wrench.

Guiding Droids
Frank activates guiding droids to guide the team.

Focus Generator
Frank activates a focus generator to increase all allies' focus.

Easier Beatdown
Frank throws an ammo magnet at the enemy.

Wrench Super Slam
Frank hits an enemy with his wrench.

Guaranteed Whoopin'
Frank encourages all allies to give it their all, giving them a boost with his influence.

Likes

 * 1) Solar power
 * 2) Wyverns
 * 3) Seeing new tech

Dislikes

 * 1) Fossil fuels
 * 2) Low-budget wrenches
 * 3) Being called "Mechboy"

Recruitment
Easy to recruit. No conditions.

Dragon
Frank takes care of Wyverns in and out of the Mechanical Nation. When Frank feels that they need fresh air, he takes them out of the nation and explores the wilderness, giving them a peaceful session with nature.

Mechanical
Frank holds a variety of machines he made by himself and enhances a variety of machines and artifacts. He doesn't hesitate to use the resources he has and uses what he has to get the job done.

Good Legions
Frank, along with the rest of the Monster Force, is one of the most benevolent residents of Planet Paradox. He specializes in helping the world be a better place but keeping a machine use sparingly.

Families
Frank is always there to help his cousins around, either by a certain amount or at times, nearly all, or exactly all of them at once(if he's saving the realms).

Limited Resources
Frank has the worst case of having limited resources as he'll need quite a lot to remaster and fix gadgets. Therefore, he'll need quite a lot of things. And a LOT.

Limited Lung-Power
He'll need to take breathers every once in a while. It doesn't help that he has to go from place to place, and he lives in a nation full of machines.

Lack of Power
Of course, other than the power to bless machines, he lacks any other superpower or any other magic. So, he operates as a normal man, regardless of how many things he'll have to build to protect lives.

Unofficial Quotes

 * 1) "Howdy there! How's your day so far?"
 * 2) "Just a few tinkering to do. I'll need a tad bit more time, pardner."
 * 3) "Hoo! Just had to make sure not a thing goes lose on that little thing."
 * 4) "Oh howdy there! What can I do fer you critters today?"
 * 5) "Never said it was easy, but don't let that stop ya."
 * 6) "WHEE-HOO!"
 * 7) "Let's see what this doggy can do now!"
 * 8) "Now let me tell ya a thing or two. Sometimes a path can't be an easy cross, but when it's right, go take another path."
 * 9) "Runs on solar power. Just how I like it."
 * 10) "WHEW! Was that usage of fossil fuels?!"